SetPropertyValue (Activity)
Revision as of 15:10, 23 July 2013 by JKN (Talk | contribs) (moved Activity SetPropertyValue to SetPropertyValue (Activity))
Set Property Value | |
---|---|
Name | SetPropertyValue |
Purpose | Set the value of a single property |
Category | Object Primitives |
Returns | True if successful |
Version | 2.1+ |
The SetPropertyValue Activity sets the named property of a UBIK® object to a certain value.
Contents
Arguments
Argument | Type | Direction | Purpose |
---|---|---|---|
UBIKObject | BaseClass | In | The object where the property should be set |
PropertyName | String | In | The name of the property that should be set |
Value | Object | In | The new value that should be stored in the property |
Result | Boolean | Out | True if successful, false if failed |
Usage
This activity is used to set a property of an object to a new value, where the property is identified by its name. This is typically necessary when you created a new object during the workflow, e.g. with the CreateInstance activity, or if you want to modify existing objects.
This activity does not automatically save changes. If you want to persist the changed values, you need i.e. a subsequent SaveObject activity! |
Example
Set the NAME of a given object to the new value "NewName":
Argument | Value |
---|---|
UBIKObject | Connect this argument with a variable |
PropertyName | "NAME" |
Value | "NewName" |