The SetPropertyValue activity sets the named property of a UBIK® object to a certain value.
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Description
| Set Property Value | |
|---|---|
| Name | SetPropertyValue |
| Purpose | Set the value of a single property |
| Category | Object Primitives |
| Returns | True if successful |
| Version | 2.1+ |
Arguments
| Argument | Type | Direction | Purpose |
|---|---|---|---|
| UBIKObject | BaseClass | In | The object where the property should be set |
| PropertyName | String | In | The name of the property that should be set |
| Value | Object | In | The new value that should be stored in the property |
| Result | Boolean | Out | True if successful, false if failed |
Usage
This activity is used to set a property of an object to a new value, where the property is identified by its name. This is typically necessary when you created a new object during the workflow, e.g. with the CreateInstance activity, or if you want to modify existing objects.
| This activity does not automatically save changes. If you want to persist the changed values, you need i.e. a subsequent SaveObject activity! |
Example
Set the NAME of a given object to the new value "NewName":
| Argument | Value |
|---|---|
| UBIKObject | Connect this argument with a variable |
| PropertyName | "NAME" |
| Value | "NewName" |