Jump to: navigation, search

Assign an Icon to a MetaClass


Revision as of 18:34, 11 May 2015 by KNO (Talk | contribs) (Text replacement - "{{UBIKCLIENT}}" to "{{UBIK Client}}")

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

An icon can be assigned to a MetaClass so that objects of these class are represented by a small graphical symbol in UBIK® Studio as well as on the UBIK® Client.

  1. Navigate to the MetaClass DISPLAYDATACUSTOMCLASS in the Class Browser
    DisplaydataCustomClass
  2. Create a new instance of DISPLAYDATACUSTOMCLASS using the Bulk Editor
    DisplaydataCustomClass
  3. Select an icon file by double-clicking the ICON attribute, which opens a dialog to select the desired file
  4. It is recommended to set at least name and description.
  5. Save the changes for the instance of DISPLAYDATACUSTOMCLASS with Ctrl+S or the save command

The newly created Display Data Object needs to be related to the DisplayData property of the according MetaClass:

  1. Connect the MetaClass to the Object Editor control
  2. Drag and drop the created custom DisplayData instance onto the DisplayData property
    DisplaydataCustomClass