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Difference between revisions of "UBIK LICENSE MONITORING"


 
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== Client Notification ==
 
== Client Notification ==
When upon logging into the client no license is available, the client notifies the user and repeatedly continues to display notifications based on the configured threshold (number of object syncs before next notification).
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{{Version/WinXSince|4.8}} {{Version/XamarinSince|4.8}} If the user logins in and no license is available, the client notifies the user and repeatedly continues to display notifications based on the configured threshold (number of object syncs before next notification).
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==See also==
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* [[Configure_UBIK_Archon_Service]]

Latest revision as of 05:36, 4 July 2024

UBIK License Monitoring

The License Monitoring is used to monitor and control the available mobile UBIK licenses for one subscription.

The system consists of a set of components:

  • UBIK.Archon WebService
  • USAM Integration
  • License (contract) Creation Tool
  • Active License Monitoring on the client

UBIK.Archon WebService

The UBIK.Archon WebService is the central information hub which is responsible to manage the set of available licenses for one subscription. UBIK.Archon provides mechanism for active license management such as:

  • Reserve a license
  • Information about a reserved license
  • Information about vacant and used/reserved licenses

UBIK.Archon provides mechanism for administrative actions such as:

  • Register/integrate USAM Services
  • Configure the threshold for warning on the client
  • Register a license contract

License Creation Tool

The License Creation Tool is used to create one active license file (contract) which can be registered at one UBIK.Archon WebService. The License Creation Tool is capable to interact with an available UBIK.Archon WebService and fully automatic register the license file (optional).

Client Notification

If the user logins in and no license is available, the client notifies the user and repeatedly continues to display notifications based on the configured threshold (number of object syncs before next notification).

See also