Difference between revisions of "Activity:SetPropertyValue (Activity)"
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==Usage== | ==Usage== | ||
− | This activity is used to set a property of an object to a new value, where the property is identified by its name. This is typically necessary when you created a new object during the workflow, e.g. with the | + | This activity is used to set a property of an object to a new value, where the property is identified by its name. This is typically necessary when you created a new object during the workflow, e.g. with the [[Activity:CreateInstance (Activity)|CreateInstance activity]], or if you want to modify existing objects. |
− | {{Attention|This activity does not automatically save changes. If you want to persist the changed values, you need i.e. a subsequent | + | {{Attention|This activity does not automatically save changes. If you want to persist the changed values, you need i.e. a subsequent [[Activity:SaveObject (Activity)|SaveObject activity]]!}} |
==Example== | ==Example== |
Revision as of 11:18, 23 February 2015
Set Property Value | |
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Name | SetPropertyValue |
Purpose | Set the value of a single property |
Category | Object Primitives |
Returns | True if successful |
Version | 2.1+ |
The SetPropertyValue Activity sets the named property of a UBIK® object to a certain value.
Contents
Arguments
Argument | Type | Direction | Purpose |
---|---|---|---|
UBIKObject | BaseClass | In | The object where the property should be set |
PropertyName | String | In | The name of the property that should be set |
Value | Object | In | The new value that should be stored in the property |
Result | Boolean | Out | True if successful, false if failed |
Usage
This activity is used to set a property of an object to a new value, where the property is identified by its name. This is typically necessary when you created a new object during the workflow, e.g. with the CreateInstance activity, or if you want to modify existing objects.
![]() | This activity does not automatically save changes. If you want to persist the changed values, you need i.e. a subsequent SaveObject activity! |
Example
Set the NAME of a given object to the new value "NewName":
Argument | Value |
---|---|
UBIKObject | Connect this argument with a variable |
PropertyName | "NAME" |
Value | "NewName" |