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Code Editor

14 bytes removed, 09:05, 24 April 2013
==Purpose==
[[File:UI_CodeEditor.png|thumb|200px|Code Editor control displaying events]]
The Code Editor is designed to display and edit the runtime behavior of a single {{UBIK}} object. Technically, it reads the definition of overrideable properties and methods of the context object (directly from the context object if it is of type [[MetaClass]], otherwise it gets the MetaClass of the context object and reads the definition from there).
 
When using the Code Editor, basic programming skills in [http://en.wikipedia.org/wiki/C_Sharp_(programming_language) Microsoft's C#] are certainly beneficial.
[[File:UI_CodeEditor.png|thumb|200px|Code Editor control displaying events]]
==Basics==
{{Attention|The Code Editor is probably the most powerful control in {{UBIK}} since it allows to modify the behavior of objects with hardly any limitations. Handle with care!}}
 
==Basics==
===Appearance===