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Created page with "The {{UBIK}} Client Foundation (UCF) is the Client SDK of {{UBIK}}, and therefore the foundation of any client that communicates with a {{UBIK}} server. The UCF is designed in..."
The {{UBIK}} Client Foundation (UCF) is the Client SDK of {{UBIK}}, and therefore the foundation of any client that communicates with a {{UBIK}} server. The UCF is designed in a modular way, so that the user of the SDK is enabled to initialize only the features, that a client implementation requires. A Web Client for example, typically doesn't need offline support or NFC features, whereas a Tablet Client on the other hand, would typically benefit greatly from these modules.
==Prerequisites==
It is recommened to use Microsoft Visual Studio for UBIK UCF development. The UCF packages can be obtained in [https://www.nuget.org/packages/UBIK.UCF/ various versions from nuget.org.]
==Getting started==
There are Tutorial projects for several different Platforms available, including Console, Web (Blazor Server), Android, iOS and Windows Apps (Xamarin Forms) and Hololens 2 (Unity). All Tutorials are hosted in a [https://github.com/augmensys private GitHub respository], where UBIK customers with a valid maintenance contract will get access upon request.
==Prerequisites==
It is recommened to use Microsoft Visual Studio for UBIK UCF development. The UCF packages can be obtained in [https://www.nuget.org/packages/UBIK.UCF/ various versions from nuget.org.]
==Getting started==
There are Tutorial projects for several different Platforms available, including Console, Web (Blazor Server), Android, iOS and Windows Apps (Xamarin Forms) and Hololens 2 (Unity). All Tutorials are hosted in a [https://github.com/augmensys private GitHub respository], where UBIK customers with a valid maintenance contract will get access upon request.