Changes
XAML
,/* Commands */
== Miscellaneous ==
=== Behaviors in style definitions ===
It's very common and easy to attach behaviors to different UI controls to extend their functionalities. For example, see [[#Advanced_2|StringFormatConverter]].
For better code reusability, it's sometimes necessary to implement the functionality of a control in a style so that it can be applied to the same control used in various occasions. In this case, the regular behaviors won't work and you have to use a special type AttachBehavior with some limitations. Below is such an example.
<tabs>
<tab name="UWP">
In this example, a style for the Grid control is defined with a behavior which executes the EditPropertyValueCommand upon tapped. There are two things to note here:
* When attaching multiple behaviors to controls, you have to explicitly declare a BehaviorCollection and place all behaviors underneath. Unlike outside of style definitions, this is mandatory. Without it, only the last behavior will be effective.
* Bindings work the same way in general. However, it's not possible to bind to named elements through the <code>"{Binding ElementName=someName, Path=..."</code> syntax and there doesn't seem to be a way to achieve similar goals.
<source lang = "xml">
xmlns:behaviors="using:UBIK.WinX.Behaviors"
xmlns:core="using:Microsoft.Xaml.Interactions.Core"
<Style x:Key="UBIKNamePropertyGrid" TargetType="Grid">
<Setter Property="behaviors:AttachBehavior.Behaviors">
<Setter.Value>
<behaviors:BehaviorCollection>
<core:EventTriggerBehavior EventName="Tapped">
<core:InvokeCommandAction Command="{Binding EditPropertyValueCommand}" CommandParameter="MP_NAME" />
</core:EventTriggerBehavior>
</behaviors:BehaviorCollection>
</Setter.Value>
</Setter>
</Style>
</source>
</tab>
<tab name="Xamarin">
Not yet available.
</tab>
</tabs>
[[Category:WinX|XAML]]
[[Category:XAML|XAML]]
== Differences between Xamarin and UWP ==