Changes
{{UBIK}} caches all the local content (which exist on the device) in the devices' memory for fast access. However, as the number of objects grows, the device might become less responsive because of the large memory consumption. Also, the initial loading will take a considerable long time. Therefore, a lazy loading feature {{Version/AndroidSince|2.4.0}}{{Version/WinXSince|2.5.4}} is added to allow some of the content to be loaded on demand.
== Setting (Android) ==
On the Android client, a [[UBIK Client Basics#Options|setting]] is provided to control how content is cached in the memory.
{{Attention|The default value for this setting is [[Memory Usage (Android)#Lazy loading|lazy loading]].}}
=== Eager loading ===
After users log in, all content is initialized and loaded into memory. This includes the content hierarchy, object display names, property values, etc.
{{Hint|On WinX, this mode is deprecated {{Version/WinXSince|2.5.4}} and the only mode is lazy loading.}}
=== Lazy loading ===