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HowTo:Make an Object be found by Optical Codes

169 bytes removed, 12:05, 22 July 2015
Loading a list of This guide describes how to prepare objects to be loaded and identified via a Barcode or QR-Code on the {{UBIK Client}} . This implies that the object and search mechanism is configured and used accordingly.
= Studio = === Preparing a Scan-Query ===
# [[HowTo:Create a new Query]] classified as [[SYSCLS_IDMARKERSCANQUERY]]
# Set the according filter object ('''FILTEROBJECT''') similar as for other queries (e.g. [[HowTo:Create_a_new_Query]])<br/>[[File:UI_Marker_scaning01.png|420 px|border|alt=Create a new Query|Create a new Query]]
# Prepare and add a [[VIEWITEMS|View Item]] to the view set in the [[Context]] of the ACM<br/>[[File:UI_Marker_scaning02.png|420 px|border|alt=infrastructure|infrastructure]]
=== Preparing the object ===
# Classify the object's MetaClass as [[SYSCLS_OBJECTWITHIDMARKER]] and implement the necessary properties<br/>[[File:UI_Marker_scaning03.png|420 px|border|alt=Create a new Query|Create a new Query]]
# Enter the value of the Barcode, QR-Code or the Marker ID in the property
 
= Client =
=== Using the scan query ===
# Start a scan activity, like the ''QR-Code'' or ''ID-Marker'' activity, if you want to load an object via Barcode or QR-Code
# After scanning a known code the client tries to fetch the objects, identified by this code
 
<headertabs />
== See also ==
* [[HowTo:Find_Objects_by_Optical_Codes]]
[[Category:PublishingHow-To|Make an Object be found by Optical Codes]][[Category:How-ToPublishing|Make an Object be found by Optical Codes]]
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