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HowTo:Configure Dynamic AR Content

73 bytes added, 01:50, 29 March 2015
The following shows an exemplary sketch of the folder structure:
<codesource lang="xml">
/UBIK/ARConfig/
: IDMarker:: conf::: TrackingData_Marker.xml::: Action_Mapping.xml:: res::: .obj::: .png::: .jpg::: .mtl::: .3g2::: .md2: Markerless:: conf::: TrackingData_Game.xml::: Action_Mapping.xml:: res::: .obj::: .png::: .jpg::: .mtl::: .3g2::: .md2</codesource>
A senseful configuration always consists of a tracking configuration (in one of the TrackingData.xml) and a corresponding action configuration (in the parallel ActionMapping.xml). So when the pattern configured in tracking is recognized by the camera, the configured action is triggered.
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