As you maybe already noticed we have two different clients, one is WinX UWP and the other one Xamarin, which is used to develop clients for three different platforms namely iOS, Android and new UWP (-> it doesn’t really differentiate from the previously mentioned UWP except it’s developed in a different framework which is Xamarin in this case). The customizing stays the same in case of the syntax, but there are some differences in the naming of controls and attributes. Unfortunately, there is no decent documentation of these differences, but the Microsoft documentation and in general the internet can support you when searching e.g. for a control in Xamarin that you used in UWP.
More specific documentations about Xamarin Customizing can be found under “[[XAMARIN XAML]]”.
== Namespace changes ==
Starting from the UBIK UWP client{{Version/WinXSince|3.0.0}}, we have restructured & renamed some of our outdated or inaccurate namespaces. This means modifications are necessary for any previous XAML customizing code that refers to these changed namespaces. The complete list of such changes is documented below.
* One exception is the namespace '''''UBIK.WinX.UI.CollectionView'''''. It is '''not''' changed since the content is indeed WinX specific.
* For namespaces that are changed from ''UBIK.Win8.UI'' such as '''''UBIK.Win8.UI.Controls''''', '''do not''' further '''remove the ''WinX''''' segment even though the results are something like '''''UBIK.WinX.UI.Controls'''''.
== Further information regarding XAML ==
[[Developer Mode]] <br>
[[Xamarin XAML]] <br>
[[XAML Basics]]
[[Category:WinX|XAML]]