## If you want to update UBIK when this property changes in the external system, set the Import property to true.
## If the property represents a link to another UBIK object, set the reference target MetaProxy representing the UBIK MetaClass for the external system.
# Implement the synchronization workflow:
## Clarify when UBIK objects should be synchronized to the external system or vice-versa.
##* If you want to schedule interface runs regularly, you can use the [[UBIK_Enterprise_Service|{{UBIK}} Enterprise service]].
##* If you want changes in {{UBIK}} objects to trigger a synchronization run, you can customize the respective MetaClass programmatically to react to a change or being saved.
## If you're not using the Enterprise service, you can use the InterfaceAdministration MetaClass to trigger an execution.
## You can decide what mode should be executed when triggering the execution. There are the following important execution modes:
##* Export: Write the values from the {{UBIK}} object to the proxy instance
##* Import: Write the values from the proxy instance to the {{UBIK}} object
##* ReadFromExternal: Write the values from the external system to the proxy instance
##* WriteToExternal: Write the values from the proxy instance to the external system
## For every execution mode, there is a method for getting the respective IInterfaceExecutor on the InterfaceAdministration MetaClass - you can customize them programmatically, so that they retrieve your implementation of the IInterfaceExecutor (C#) interface.
##* For the import and export executors, there are standard implementations you don't have to provide.
##* For writing to and reading from the external system, you must implement a custom way of communication.
== Implementing the synchronization workflow == # Clarify when UBIK objects should be synchronized to the external system or vice-versa.#* If you want to schedule interface runs regularly, you can use the [[UBIK_Enterprise_Service|{{Attention|This page UBIK}} Enterprise service]].#* If you want changes in {{UBIK}} objects to trigger a synchronization run, you can customize the respective MetaClass programmatically to react to a change or being saved.# If you're not using the Enterprise service, you can use the InterfaceAdministration MetaClass to trigger an execution.# You can decide what mode should be executed when triggering the execution. There are the following important execution modes:#* Export: Write the values from the {{UBIK}} object to the proxy instance#* Import: Write the values from the proxy instance to the {{UBIK}} object#* ReadFromExternal: Write the values from the external system to the proxy instance#* WriteToExternal: Write the values from the proxy instance to the external system == Implementing the actual communication to the external system == The actual synchronization logic is under constructiondefined in so-called interface executors (implementing the IInterfaceExecutor C# interface). More detailed instructions will followFor every execution mode, there is a method for getting the respective IInterfaceExecutor on the InterfaceAdministration MetaClass - you can customize them programmatically, so that they retrieve your implementation of the IInterfaceExecutor (C#) interface.* For the import and export executors, there are standard implementations you don't have to provide.* For writing to and reading from the external system, you must implement a custom way of communication. == Creating proxy instances for your Ubikles == For {{UBIK}}content objects (Ubikles) to be synchronized, a proxy instance must be created and bound to it. Every proxy has a "Target" property linking to the bound Ubikle. There is a class [[ProxyManager]] providing methods for creating and registering new proxy instances. You can further customize a MetaClass so that a new proxy is created for every new instance automatically (using the ProxyManager), or you can create proxy instances manually or based on any custom logic. Further, proxy instances must also be created for objects received from the external system. You can customize the IInterfaceExecutor implementation for the execution mode "ReadFromExternal" to create proxies for new objects coming from the external system, for example.
[[Category:Interfacing|Configure Proxies]]