Since version 5.2 it is possible to inject UI into UBIK® Studio.
The injected UI can be displayed inside a User Control and or Window.
This article will help you to inject your UI!
User Control
Overview
The existing User Control list can be extended to provide additional controls.
Implementation
1. Paste your UserControl in the plugin solution.
2. Make your UserControl implements IUBIKEnvironmentControl and add the export.
public partial class TestUserControl: UserControl, IUBIKEnvironmentControl
3. The user control now has a property Description and Image.
4. Set the properties in the constructor of the User Control. The text of description and the image will show up in the User Control List.
{
InitializeComponent();
Description = "test control";
Image = image;
}
5. After making the changes make sure to update the plugin in the injection folder.
6. When starting UBIK® Studio the new user control will show up in the list.
Window
Overview
A additional button can be added to the tool bar
Implementation
1. Paste your Window in the plugin solution.
2. Create a new class that implements IUBIKWindowFactory.
public class TestWindowFactory : IUBIKWindowFactory
{
public Bitmap Icon => Image;
public string Label => "Test";
public Window GetWindow(UBIKEnvironment env)
{
return new TestWindow(env);
}
}
3. Assign values to the "Icon" and "Lable" properties they will be used for the button.
4. In the GetWindow Method return the window that you moved to the solution.
5. After making the changes, make sure to update the plugin in the injection folder.
6. When starting UBIK® Studio the new button will show up in the tool bar.