The AccessOPCUAVariable reads or writes a single OPC UA Variable that was previously configured within an OPC Connection.
Description
Configure OPC UA Variable | |
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Name | AccessOPCUAVariable |
Purpose | Read or write a single OPC UA variable |
Category | UBIK OPC UA Interface |
Returns | True if successful |
Version | 2.4.1+ |
Arguments
Argument | Type | Direction | Purpose |
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Variable | OpcUaVariable | In | The variable to read or write as produced by a Scope activity. |
Value | Object | InOut | The value to write to the variable. If null, the variable will be read. |
Connection | OpcUaServerConnection | In | If the activity is not embedded with an Scope activity, a valid connection has to be specified. |
Quality | OpcUaQuality | Out | The quality of the accessed value as delivered by the OPC source |
Result | Boolean | Out | True if successful, false if failed |
SourceTimeStamp | DateTime | In | Available since 2.4.3.
Is used to reflect the time-stamp that was applied to a Variable value by the data source. It should indicate the last change of the value or it's status code. |
StatusColor | Unsigned Int | In | Available since 2.4.3.
Is used to set the Value of the Status Code. The qualities can be divided into three main groups: Good, Uncertain, and Bad. The quality value is a 32 bit value, where the first byte represents the main quality. For Good quality thefirst byte has a value of zero (0), for uncertain quality the first byte has a value of 64, and for Bad quality the first byte has a value of 128. You can also use ValueQuality.GOOD, ValueQuality.UNCERTAIN or ValueQuality.BAD |
Usage
This activity is used to read or write a value of a single OPC variable within an OPC Scope. if Value is supplied with null, it will read the value of the variable. If Value is supplied with something else than null, it will attempt to write it to the variable. If it is used outside of a scope activity, it has to be supplied with a valid OPC connection object as produced by an OPC connection somewhere else in the workflow.