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Difference between revisions of "Activity:GetPropertyValue (Activity)"


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The GetPropertyValue Activity gets the value of a named property of a {{UBIK}} object.
 
The GetPropertyValue Activity gets the value of a named property of a {{UBIK}} object.
 
 
 
 
 
  
 
==Arguments==
 
==Arguments==
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! Argument !! Type !! Direction !! Purpose  
 
! Argument !! Type !! Direction !! Purpose  
 
|- align="left"
 
|- align="left"
| Index|| Integer|| In || The index of the value of an indexed property; leave empty for a regular value
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| Index|| {{Integer_MSDN}}|| In || The index of the value of an indexed property; leave empty for a regular value
 
|- align="left"
 
|- align="left"
| PropertyName|| String|| In || The name of the property that should be evaluated
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| PropertyName|| {{String_MSDN}}|| In || The name of the property that should be evaluated
 
|- align="left"
 
|- align="left"
| UBIKObject|| BaseClass || In || The object where the property should be evaluated from
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| UBIKObject|| [[BaseClass]] || In || The object where the property should be evaluated from
 
|- align="left"
 
|- align="left"
| Value|| Object || Out|| The returned value
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| Value|| {{Object_MSDN}} || Out|| The returned value
 
|- align="left"
 
|- align="left"
| Result|| Boolean|| Out || True if successful, false if failed
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| Result|| {{Boolean_MSDN}}|| Out || True if successful, false if failed
 
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Revision as of 14:59, 8 January 2015

Get Property Value
Name GetPropertyValue
Purpose Gets the value of a single property
Category Object Primitives
Returns True if successful
Version 2.2+

The GetPropertyValue Activity gets the value of a named property of a UBIK® object.

Arguments

Argument Type Direction Purpose
Index Integer MSDN In The index of the value of an indexed property; leave empty for a regular value
PropertyName String In The name of the property that should be evaluated
UBIKObject BaseClass In The object where the property should be evaluated from
Value Object Out The returned value
Result Boolean Out True if successful, false if failed

Usage

This activity is used to read a value of a property of an object, where the property is identified by its name. The value is passed as an OutArgument for further processing.


Example

Get the NAME of a given object:

Argument Value
UBIKObject Connect this argument with a variable
PropertyName
"NAME"

See also