Difference between revisions of "HowTo:Configure Dynamic AR Content"
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3D objects can be displayed using the ''<GeometryAction>'' tag. The sub-tag ''<GeometryResource>'' defines the content and the parameters for displaying the 3D object. | 3D objects can be displayed using the ''<GeometryAction>'' tag. The sub-tag ''<GeometryResource>'' defines the content and the parameters for displaying the 3D object. | ||
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+ | ==== UBIK-UID Tag === | ||
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+ | Just like the UBIKObjectAction, this action allows the usage of a optioanl UBIK-UID tag, specifying the ID of a UBIK object. | ||
+ | If it is specified, the respective object is linked to this geometry; else, it is tried to find an object with a marker classification and the geometry action's tracking ID for it's marker id value. | ||
+ | When the user clicks on the geometry, a dialog is opened for the linked object (if found). | ||
==== GeometryResource Tag ==== | ==== GeometryResource Tag ==== |
Revision as of 13:36, 23 April 2015
The Dynamic AR Content feature allows the user to see different content according to a marker configuration. The configurable content are 3D objects, movies and UBIK® objects. Currently this feature is enabled for ID Markers and Markerless scanning, meaning image tracking. Therefore, every time the user has scanned an ID marker or a picture, the corresponding object (3D object, movie or UBIK® object) will be processed and, according to the configuration, displayed on the screen.