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Difference between revisions of "Metaclass"


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A MetaClass can, and actually has to, inherit from another MetaClass. This can be a built in [[:Category:UBIK System Object|UBIK System-MetaClass]], which is typically the case when customizing starts in an "empty" data model. Of course, and more likely, it will be another MetaClass that was already created during customizing.
 
A MetaClass can, and actually has to, inherit from another MetaClass. This can be a built in [[:Category:UBIK System Object|UBIK System-MetaClass]], which is typically the case when customizing starts in an "empty" data model. Of course, and more likely, it will be another MetaClass that was already created during customizing.
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<seealso>
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UBIK MetaClass Model
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</seealso>
  
 
[[Category:UBIK Object]]
 
[[Category:UBIK Object]]

Revision as of 12:38, 7 August 2012

Basics

In UBIK, a MetaClass is used to define the appearance and behavior of a certain set of future content objects.

A MetaClass can, and actually has to, inherit from another MetaClass. This can be a built in UBIK System-MetaClass, which is typically the case when customizing starts in an "empty" data model. Of course, and more likely, it will be another MetaClass that was already created during customizing.

<seealso> UBIK MetaClass Model </seealso>