Difference between revisions of "Metaclass"
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A MetaClass can, and actually has to, inherit from another MetaClass. This can be a built in [[:Category:UBIK System Object|UBIK System-MetaClass]], which is typically the case when customizing starts in an "empty" data model. Of course, and more likely, it will be another MetaClass that was already created during customizing. | A MetaClass can, and actually has to, inherit from another MetaClass. This can be a built in [[:Category:UBIK System Object|UBIK System-MetaClass]], which is typically the case when customizing starts in an "empty" data model. Of course, and more likely, it will be another MetaClass that was already created during customizing. | ||
+ | |||
+ | <seealso> | ||
+ | UBIK MetaClass Model | ||
+ | </seealso> | ||
[[Category:UBIK Object]] | [[Category:UBIK Object]] |
Revision as of 12:38, 7 August 2012
Basics
In UBIK, a MetaClass is used to define the appearance and behavior of a certain set of future content objects.
A MetaClass can, and actually has to, inherit from another MetaClass. This can be a built in UBIK System-MetaClass, which is typically the case when customizing starts in an "empty" data model. Of course, and more likely, it will be another MetaClass that was already created during customizing.
<seealso> UBIK MetaClass Model </seealso>