Difference between revisions of "HowTo:Configure Dynamic AR Content"
m (→= UBIK-UID Tag) |
(→UBIK-UID Tag) |
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==== UBIK-UID Tag ==== | ==== UBIK-UID Tag ==== | ||
− | Just like the UBIKObjectAction, this action allows the usage of a | + | Just like the UBIKObjectAction, this action allows the usage of a optional UBIK-UID tag, specifying the ID of a UBIK object. |
If it is specified, the respective object is linked to this geometry; else, it is tried to find an object with a marker classification and the geometry action's tracking ID for it's marker id value. | If it is specified, the respective object is linked to this geometry; else, it is tried to find an object with a marker classification and the geometry action's tracking ID for it's marker id value. | ||
When the user clicks on the geometry, a dialog is opened for the linked object (if found). | When the user clicks on the geometry, a dialog is opened for the linked object (if found). |
Revision as of 13:37, 23 April 2015
The Dynamic AR Content feature allows the user to see different content according to a marker configuration. The configurable content are 3D objects, movies and UBIK® objects. Currently this feature is enabled for ID Markers and Markerless scanning, meaning image tracking. Therefore, every time the user has scanned an ID marker or a picture, the corresponding object (3D object, movie or UBIK® object) will be processed and, according to the configuration, displayed on the screen.